SynaptoGaming

intersecting mind and machine
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Monthly Archives: September 2011

  • The tagline of this blog, ‘game design: integrating mind and machine’ is admittedly a bit pompous and vainglorious.  It conjures images of [...]

    Integrating mind and machine. . . not really sci fi

    September 29, 2011
  • Okay, I have to say from the outset, I haven’t actually played this game.  My doctoral thesis involved folding proteins.  Literally.  I’d [...]

    FoldIt (part I): From trauma to awe, an (ex-) graduate student’s perspective

    September 26, 2011
  • At the August Serious Games conference, educationally oriented games hogged the spotlight, whether teaching kids math, training sailors safety [...]

    Edugaming: knowledge transfer or knowledge generation?

    September 25, 2011
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