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One Christmas when I was a little bonehead in 1st or 2nd grade, I got a chemistry set. It came in a triptych-like case that unfolded with rows [...]
April 29, 2013
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Angry Birds. Undoubtedly one of the most addictive time-sink video games ever produced. If you haven’t played, you should. Aside from [...]
April 15, 2013
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I would be remiss to not reference Lev Vygotsky, a long dead but genius dead Russian psychologist who has been one step and the better part of a [...]
April 11, 2013
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In the prior post, I talked about how actions can map onto cognitive learning. In this post, I’ll extend this and look at tool use in [...]
April 5, 2013
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We tend to view abstract thinking and language as ‘higher cognitive function’ and procedural, motor learning as, well, less higher. [...]
March 31, 2013
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The most successful video games are master teachers. The main problem being that what they teach is generally not very helpful and a poor [...]
March 14, 2013
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I took a trip to the app store and window-shopped educational apps. There’s good news and bad news. You know this educational gap [...]
March 5, 2013
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In several previous posts, I talk about the idea of creating motivation (here, here and here). If a player comes to a game expecting to like [...]
February 28, 2013
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Daniel Cook recently posted an interesting piece on the incorporation of random noise into skill-based games. He starts with the distinction [...]
January 16, 2013
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So it’s not a game exactly, but we recently released our first app, ‘we’ being me and my business associates at Lola [...]
October 10, 2012